Monday, June 21, 2010
My husband recommended this novel for me, and it meets a lot of my interest areas. This Is Not a Game talks about the gaming world gone one step further into the real one, and then explores the social and economic consequences of same. The novel has a very cyberpunk feel to it while at the same time showing none of the traditional modifications. It reminds me a lot of The Windup Girl by Paolo Bacigalupi, with modern-based tech as opposed to steampunk.
One of the reasons I enjoyed the book is its very complexity. Walter Jon Williams keeps numerous threads running throughout the book for which the interrelationships are not clear from the start. There are many types of books this one can fall under, but ultimately it’s a mystery. Dagmar is the main character, and she is responsible for crafting complex games run through the Internet but intersecting with the real world as an effort to advertise brand-new products. The games may involve international travel or just research but draw players into a world where treachery is the natural state of things.
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